I’m a telecommunications engineer specializing in image processing from Galicia, in northwest Spain. As a space aficionado, and a long-time KSP fan, my love for rockets and orbital mechanics got me interested in making my own rocket sim game. When I started doing a state of the art research on the topic SR2 just happened to launch, and it hooked me in, as it had everything I wanted for my own game.
Being involved in social activism and politics, managing a student-run CubeSat team at the University of Vigo, finishing my studies, managing a couple of enthusiast communities such as the SimpleRockets Chat, and doing woodwork, music (I’ve been playing drums since I was 7), design, … I do pretty much anything but sleep.